#textdomain wesnoth-Eastnoth [scenario] id=Siege name= _ "Siege of LMS" victory_when_enemies_defeated=no map_data="{~campaigns/Eastnoth/maps/LastManStand.map}" experience_modifier=100 turns=10 {DEFAULT_SCHEDULE} {DEFAULT_MUSIC} [story] [part] story= _ "Atak na twierdzę Last Man Stand." [/part] [/story] [event] name=prestart [objectives] side=1 silent=no [objective] description=_"utrzymaj twierdzę" condition=win [/objective] [objective] description=_"Twoja smierc" condition=lose [/objective] [/objectives] [/event] [side] id=_"Levald" profile=portraits/spearman-2.png unrenamable=yes side=1 controller=human type=Commander description=You user_description= _ "You" canrecruit=no team_name=Good {GOLD 300 200 100} [unit] id=Levald name=_ "Levald" unrenamable=yes type=spearman profile=portraits/humans/transparent/spearman.png side 1 x=8 y=20 {IS_HERO} [modifications] {TRAIT_LOYAL} {TRAIT_STRENGHT} [/modifications] [/unit] [/side] [side] side=2 controller=ai type=Swordsman description=Enemy user_description= _ "Enemy" canrecruit=yes {UNIT 2 "Dark knight" 4 1()} recruit=Goblin Spearman, Gorilla, Werewolf team_name=Bad {GOLD 100 200 300} [ai] recruitment_pattern=fighter aggression=2 caution=0.05 village_value=0.05 leader_value=4.25 [/ai] [/side] [event] name=turn 6 [message] speaker=Levald message=_Muszę uciekać, do tamtej starej chaty [/message] [/event] [event] name=moveto [filter] x,y=7,21 [/filter] [endlevel] result=victory [/endlevel] [event] name=die [filter] description=you [/filter] [message] description=you message= _ "Ouch" [/message] [endlevel] result=continue [/endlevel] [/event] [/scenario]