Nowa wersja 2.0.2 już jest. Tym razem ulepszone animacje, nowe opisy jednostek i sporo zmian w balansie w tym poprawki błędów:
Kod źródłowyVersion 2.0.2
- Units:
* changed Air God's fire/cold resistances 10%
* changed Rune Artist's lightning bolt to 36-1
* changed Runemaster's lightning bolt to 50-1
* changed goblin rouser's melee to 10-3
* goblin warbanner's hp 50
* the jinn line has 50% defense/1 mp cost on cave/fungus
* changed the movement type of Sister of Light and Inspired so they could no longer fly
* Child of Light has standard flying movetype (50% defense and 1 mp everywhere) and nullified all her non-arcane resistance
* the Steam Copter is able to move in caves and fungus now
* Troll Sorcerer has 10% arcane resistance, and 38 hp
* changed Troll Fire Wizard's magic resistances: 20% arcane, 30% cold, and 40% fire
* changed Troll Warlock's resistances: 30% arcane, 40% cold, and 50% fire
* changed Troll Warbanner's resistances: 10% arcane, 30% fire/cold
* buffed Troll Fire Wizard's ranged attack to 8-3
* buffed Troll Warlock's ranged to 10-3
* changed Great Warlock's fist damage to 6-3
* changed Master of Darkness' fist damage to 7-4
* Summons Master's hammer has the magical special
* changed Grand Summoner experience points 242
* Summons Master's scimitar 10-3, and hammer to 15-2, renamed hammer to 'magical hammer'
* Constructor's saw 8-4, wrench 6-5, and screwdriver 5-6
* changed Drone's physical resistances: 30% blade/pierce, and 20% impact (40% blade pierce, and 30% impact for Perfect Drone)
* changed Master's of War explosion attack damage type to fire intead of impact
* Bone Beast/Bone Golem have 10% impact resistance, Bone Giant/Moloch have 20% impact resistance
* Technician's grenade to 22-1
* Constructor's flamethrower to 9-4, area bomb to 33-1
* all units from the Baloon line have 50% defense/3 mp cost on caves/fungus
* Perfect Drone has 50% defense/1 mp cost on caves/fungus
* Pirania Monstruosa's melee 6-4, and Titania's melee 10-5
* Devourer requires 180 exp to advance
* Dwarvish Heavy Warrior's ranged attack 17-1
* Rune Warrior's ranged attack 24-1
* Rune Lord's ranged attack 30-1
- Graphics:
* improved Roc melee animation
* improved dimensional vortex animation for Mystical Jinn
* new hammer icon for Summons Master/Last Summoner
* fixed troll Fire Sorcerer/Troll Warlock TC issues
* healing animation for Mechanic, Technician and Constructor
* added Constructor's attack animations for saw/wrench/screwdriver
* changed behavior of Mystical Jinn teleport animation
* added banishment animations for lvl1s
* improved Jinn/Efreet magic animations
* Wonderful Jinn's arcane magic animation
- Abilities:
* fixed area of effect experience bug
* renamed Constructor's 'summon' ability to 'build drone'
* changed Constructor's 'build drone' option cost to 9g
* made the summoned drone advance after being created
* improved the beam special to make use of weapon's type
* fixed bug in beam special not harming the third unit in some cases
- Descriptions:
* added Great Hunter's description
* added Dark Commander's description
* added Blade Dancer's description
* added Sword Dancer's description
* added description for Dark Wizard
* added Great Warlock's description
* added description for Master of Darkness
* improved Summons Master description
* added Saurian Shooter description
* added Saurian Crossbowman description
* improved Bone Beast's description
- Code:
* made the drone's flying variant and rune aura variants of Runemaster not visible in the help menu
* fixed old 'terror' ids in the 'awe' ability(ies)
* changed Goblin Hunter's and Goblin Assassin's bolas animation sounds
* made Summons Master/TLU The Last Summoner unit use the sword swish sound instead of the dagger sound for scimitar.
* Neutral summoner's circle ability shows to the left of the ability list in help
* replaced the 'thunderstick.ogg' sound in the Flying Fortress's ranged animation with 'dragonstick.ogg'
* added custom event handlers for the summon ability (when a unit is summoned a 'post summon' event is fired when needed)
* fixed hide help ids
* made some strings translatable
* changed terrain art placeholder string to avoid conflicts
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