#textdomain wesnoth-The_elder_scrolls_morrowind [scenario] id="1" name= _ "Seyda_neen" map_data="{~add-ons/The_elder_scrolls_morrowind/maps/map.map}" victory_when_enemies_defeated=no experience_modifier=100 turns=-1 [story] [part] story= _ "Kazde wydarzenie poprzdza przepowiednia. Ale bez bohatera nie moze byc wydarzenia. Zarin Arctas Krol- Cien " [/part] [part] story=_ "W ostatnich latach trzeciej ery Tamriel, wiezien zrodzony pewnego razu z nieznanych rodzicow wyslany zostal pod straza, bez slowa wyjasnienia do Morrowind. Nie swiadom jaka role odegra w dziejach tej krainy." [/part] [part] story=_"Przywiezli cie z wiezienia cesarskiego miasta, najpierw ladem, teraz morzem. Na wschod do Morrowind. Nie przejmuj sie bo ja czuwam." background="story/azura 1.jpg" [/part] [part] story=_"Zbudz sie! Slyszysz? Zbudz sie" background="story/azura 2.jpg" [/part] [/story] [event] name=start [message] speaker=wiezien message=_"Obudziles sie wreszcie. Podobno doplynelismy do Morrowind. Teraz pewnia nas wysadza..." [/message] [message] speaker=wiezien message=_"Cicho! Idzie starznik." [/message] [message] speaker=Straznik message=_"Ty! Chodz za mna." [/message] [message] speaker=wiezien message=_"Lepiej rob co ci kaza." [/message] [/event] [event] name=prestart [objectives] side=0 silent=no [objective] description=_"Idz do biora spisow i opodatkowania w Seyada neen." condition= [/objective] [objective] description=_"Twoja smierc" condition=lose [/objective] [/objectives] [/event] [side] side=1 controller=human user_team_name= _"teamname^Player 1" type=Ruffian description=You user_description= _ "You" canrecruit=yes recruit= team_name=Good colour=red gold=0 [/side] [side] side=2 controller=ai type=Elvish Fighter description=Enemy user_description= _ "Enemy" canrecruit=1 recruit=Swordsman team_name=Bad {GOLD 100 200 300} [ai] recruitment_pattern=fighter aggression=2 caution=0.05 village_value=0.05 leader_value=4.25 [/ai] [/side] [event] name=die [filter] description=You [/filter] [message] description=You message= _ "Ouch" [/message] [message] description=Enemy message= _ "Hehehe" [/message] [endlevel] result=defeat [/endlevel] [/event] [event] name=die [filter] description=Enemy [/filter] [message] description=Enemy message= _ "Ouch" [/message] [endlevel] result=continue [/endlevel] [/event] [/scenario]