#define BLOOD_PRICE DMG #wmllint: unbalanced-off #wmlxgettext: [attack] #wmlxgettext: [specials] [dummy] id=blood_price name= _ "blood price" description= _ "Casting spell cost {DMG} health points." [/dummy] [/specials] defense_weight=0 [/attack] [event] name=attacker hits,attacker misses first_time_only=no [filter_attack] special=blood_price [/filter_attack] [harm_unit] [filter] find_in=unit [/filter] fire_event=yes animate=yes amount={DMG} [/harm_unit] [/event] [+attack] [+specials] #wmlxgettext: [/specials] #wmlxgettext: [/attack] #wmllint: unbalanced-on #enddef